The Unavowed Plathrough Commentary - 1
Jul. 12th, 2020 02:07 pmLast night I got back to playing The Unavowed, having previously enjoyed the Blackwell series, which takes place in the same universe. I'm playing the policewoman background, and started and finished my first mission with Eli and Mandana, having previously been possessed by a murderous demon for a while, until Eli found and exorcised it - yay for Eli! Even if he did also summon another demon in its place. I had them kill it, which I kind of felt bad about, but Eli approved (even though Kalash did NOT, actually the first meeting was a lot of him scolding us and finding me very unimpressive). But anyways, onto mission 1!
When I first got on the bus I didn't realize I had to click on the door to choose a destination so I was just standing there (there were so many free seats, WHY DID I STAND XD), listening to Eli and Mandana chat, not knowing when we would arrive but being like 'well this is nice :)' until I found the door and read the description. And then when we arrived I just heckled my companions like 'WHAT DO WE DO' and they were both like '...we only just got here...we need to actually like...look around?' and from there on the mission was a weird mix of me being real spot on about certain things and real dumb about others, which I think is just the mystery-point-and-click experience.
Plot-wise, I really liked the first mission. The progression of it kept me interested, the clues were pretty clever, and it was definitely extremely spooky. I felt very investigator-like, which was very satisfying. All around, mystery writing GOALS. In general I remember the mystery-satisfaction being a highlight of the Blackwell series as well, and it's great to see that is still the case in this game as well.
From investigating a burnt down homeless shelter, we learned that while I was possessed, I not only murdered a ton of people, I also started a cult! As demons do. Specifically, my demon took in sick homeless persons and 'healed' them through ritual blood sacrifice, which grew also grew a magic tree in the basement. I immediately got Big Spooky vibes from the whole building, with all the creepy drawings on the walls and the way everything looked a bit wrecked. I found the fuse, and when I went into the basement I forgot Eli could make fire (I blame Eli for this; his description was him flailing around in the dark, and I had the fuse, so I accepted he was useless there at first lol). Eventually though, I accepted I had not missed any other fuse box around the building and made Eli do his thing, which allowed me to do my thing with the fuse, and then BOOM magic tree and creepy corpse - with ghost. (Oh, and I guessed the laptop password on my first try, which usually doesn't happen!)
Once we got Wendy to talk and admit she killed the guy when she was left in charge of the cult (my demon ditched, left a fellow called Jordon in charge, who also kinda ditched and left Wendy in charge), we headed down into the sewers (it took me a bit to find them though since my eyes kept glazing over the entrance on the street). I liked that everyone was kind of just looking at the bubbling pool of water like 'yup...that is weird' lol. I looked at the burning pipe wheel and thought 'touching that should probably hurt' and then I made my fella try it, and it did! And then I couldn't figure out what to do with the key because I forgot Eli was immune to heat again (I only remember his powers when I want to set aflame an innocuous but spooky mattress, not when heat puzzles actually show up). Once I remembered that though and realized turning the valve opened the slot for the key, we were back in business as we found Jordan, who was now permanently on fire, having cast a spell to get rid of the chronic cold that was part of his illness. Which I was not expecting! He was just suddenly there, aflame, and so we had to investigate more and try to do something about it.
Turns out his spell was what destroyed the homeless shelter, and I used my cop credentials to get into the crime scene and poke around. I touched the icy locker and hurt myself because I didn't notice the ice right away, so Eli had to thaw it. Inside was an ice cube with a shape in it, and in my excitement to see what I was sure was another dead body I touched the ice and hurt myself again. xD Eli thawed that too and it was, in fact, a dead body, specifically Jordon's dead body. He turned his soul into an elemental, which just...WOW how did he manage to do that spell SO BADLY that that happened? Either way, with his body dead all we could do was either slowly kill him or banish him to the realm of elementals. I chose to banish him. Who knows, may fire elementals have a thriving civilization! He could become a valued member of society! Eli did not approve though, while Mandana did, and that was interesting chat.
Now I'm just back in the base, and need to start my next mission. And hopefully learn more about my demon, which is still out there being a problem somewhere. We still don't entirely know why it needed a life-force eating cult. I do think I missed some kind of side plot though since I never figured out what PW =<3 meant. Also, as a final note, the music in this game is fantastic. It really adds to the atmosphere and I've been enjoying it a lot.
When I first got on the bus I didn't realize I had to click on the door to choose a destination so I was just standing there (there were so many free seats, WHY DID I STAND XD), listening to Eli and Mandana chat, not knowing when we would arrive but being like 'well this is nice :)' until I found the door and read the description. And then when we arrived I just heckled my companions like 'WHAT DO WE DO' and they were both like '...we only just got here...we need to actually like...look around?' and from there on the mission was a weird mix of me being real spot on about certain things and real dumb about others, which I think is just the mystery-point-and-click experience.
Plot-wise, I really liked the first mission. The progression of it kept me interested, the clues were pretty clever, and it was definitely extremely spooky. I felt very investigator-like, which was very satisfying. All around, mystery writing GOALS. In general I remember the mystery-satisfaction being a highlight of the Blackwell series as well, and it's great to see that is still the case in this game as well.
From investigating a burnt down homeless shelter, we learned that while I was possessed, I not only murdered a ton of people, I also started a cult! As demons do. Specifically, my demon took in sick homeless persons and 'healed' them through ritual blood sacrifice, which grew also grew a magic tree in the basement. I immediately got Big Spooky vibes from the whole building, with all the creepy drawings on the walls and the way everything looked a bit wrecked. I found the fuse, and when I went into the basement I forgot Eli could make fire (I blame Eli for this; his description was him flailing around in the dark, and I had the fuse, so I accepted he was useless there at first lol). Eventually though, I accepted I had not missed any other fuse box around the building and made Eli do his thing, which allowed me to do my thing with the fuse, and then BOOM magic tree and creepy corpse - with ghost. (Oh, and I guessed the laptop password on my first try, which usually doesn't happen!)
Once we got Wendy to talk and admit she killed the guy when she was left in charge of the cult (my demon ditched, left a fellow called Jordon in charge, who also kinda ditched and left Wendy in charge), we headed down into the sewers (it took me a bit to find them though since my eyes kept glazing over the entrance on the street). I liked that everyone was kind of just looking at the bubbling pool of water like 'yup...that is weird' lol. I looked at the burning pipe wheel and thought 'touching that should probably hurt' and then I made my fella try it, and it did! And then I couldn't figure out what to do with the key because I forgot Eli was immune to heat again (I only remember his powers when I want to set aflame an innocuous but spooky mattress, not when heat puzzles actually show up). Once I remembered that though and realized turning the valve opened the slot for the key, we were back in business as we found Jordan, who was now permanently on fire, having cast a spell to get rid of the chronic cold that was part of his illness. Which I was not expecting! He was just suddenly there, aflame, and so we had to investigate more and try to do something about it.
Turns out his spell was what destroyed the homeless shelter, and I used my cop credentials to get into the crime scene and poke around. I touched the icy locker and hurt myself because I didn't notice the ice right away, so Eli had to thaw it. Inside was an ice cube with a shape in it, and in my excitement to see what I was sure was another dead body I touched the ice and hurt myself again. xD Eli thawed that too and it was, in fact, a dead body, specifically Jordon's dead body. He turned his soul into an elemental, which just...WOW how did he manage to do that spell SO BADLY that that happened? Either way, with his body dead all we could do was either slowly kill him or banish him to the realm of elementals. I chose to banish him. Who knows, may fire elementals have a thriving civilization! He could become a valued member of society! Eli did not approve though, while Mandana did, and that was interesting chat.
Now I'm just back in the base, and need to start my next mission. And hopefully learn more about my demon, which is still out there being a problem somewhere. We still don't entirely know why it needed a life-force eating cult. I do think I missed some kind of side plot though since I never figured out what PW =<3 meant. Also, as a final note, the music in this game is fantastic. It really adds to the atmosphere and I've been enjoying it a lot.